When I say you say

projects and stuff

CommLab: Animation Storyboard

26.11.2008 (2:58 pm) – Filed under: Comm Lab ::

CommLab. Revised Storyboard. Hear No Evil

15.11.2008 (11:19 pm) – Filed under: Comm Lab ::

 

Hear No Evil is a story about a pair of headphones that give the user the power to hear bad thoughts only.

The main character is a lazy Equipment Room (ER) worker that finds these headphones and goes on a listening power trip. He’s unaware that his headphones only pick up bad/evil thoughts until he walks around the floor. He pretends to “hit on” a lovely ITP gal utilizing the thought reading headphones…Until he realizes he doesn’t need the headphones to work his “game.”

 

Our group:

Jason 

Dimitris

India

Diego.

CommLab. Week 9. Storyboard.

08.11.2008 (7:19 pm) – Filed under: Comm Lab ::

Storyboard

here is the “diary of our movie”.

 

For Hitchcock a movie was done with the storyboard, meaning that the filming of the movie was merely a photographic documentation of the storyboard.

visualized the ideas to refine them.

clear language to communicate ideas to the entire team.

director works directly with the sketch artist.

or director creates a rough story board to be later refined.